Monday 16 October 2017

Finding Schneckt


Schneckt: Welcome to the wretched hive of villainy and scum...

Hive of villainy and scum!??

Absence what have you done?  Of all the corps in New Eden, all the opportunity that abounds, all the gates you may have jumped, THIS is what you come up with?  How on earth in space did this happen!!!?

Ahhh  Dear Reader I am glad you asked for finding a new corp is a venerable tale of trial and tribulation, fraught with perils and despair. There be wrong turns, scamsters, fraudsters and merely clueless recruiters and runners of corporations.

One man bands, do everything corporations, 2 day old corporations with aspirations to null sec, l33t pvp corporations, newbie corporations, oldbie corporations.... more corporations you can shake a Federation Navy Gamma Crystal light sabre at...

All of them declined your author's application diligently evaluated by your author and discarded one by one until by blind luck shear force of will and perseveration he stumbled onto the public chat room of Schneckt.

Now your author does not take himself too seriously when it comes to space ship games, so it was important that his corp also does not.

His old corp in null sec is going better than ever and would welcome him back, except that null sec really does not suit your authors game.  Don't get me wrong - I could have made it work, but the friction resulting from "making it work" tends to sap enthusiasm for playing the game.

Where recruitment and corporations are concerned, just about the only sage advice I can offer with any kind of sincerity is this:  Work out what your game is and then try and find the very best corporations that specialise in that game.



The two areas I identified was wormhole (WH) space and low sec pirate/Faction warfare (FW) space.
WH space was discarded as the general "feel" was that it required a bit more of a commitment to fleet up for pings, more doctrine ships, more participation requirements.   And they tend to be serious.

This left low sec and faction warfare... and Schneckt...

Schneckt is a serious, not so serious corporation.  It is a corporation that favours doing and dying rather than being overly concerned with the killboard.  As explained in a prior post, the kill board at times look more like a fail board.

It is a corp with a solid core of older players and a number of eager newer ones.  It has logistics, LP buyouts, strategy, jokes, memes and fits (weird and wonderful ones) for just about every ship in the game.

Above all is the solid advice - low sec can be a fantastically underhanded and frustrating place that really exposes one to the seedy underbelly of so called "l33t" pvp. (more about this in future).

It is an environment where you can just as easily fly solo as fleet up.
In many ways our small corporation fleets are what null sec fleets are not.

It is not uncommon for a fleet to be formed, fulfil its purpose and be over in 3 minutes (clearing some opposing faction members out of a plex).  No wait, no forming up on the titan, no drama.  Get killed, meh thrasher, reship.  Need to step out?  Dock in station/citadel and do so.

The size of the corporation also means that everybody counts.  It is at Schneckt where your author for the first time flew logi (he had logi V trained for years and to his shame never before used it).

He flew frigates, destroyers, cruisers, battleships, logi (as in repping), logi (as in freighting), dps and tackle.  Many of these on a daily basis.

There's a lot to be said for mixing it up.

Mixing it up however does come with a learning curve.  In your authors case the ponderously slow mug mashing the keyboard struggles to keep up.  Still he lives and he learns and his sec status drops.

It is early days but so far the union with Schneckt suits your author to a T.  Schneckt likes bringing and taking the fights (caution propaganda!) - indeed we invite the opposing militia into our pub chat to enable us to arrange fleet fights more easily...  A very welcome change of pace indeed!


Sunday 8 October 2017

Frigate Fighting Oh-hoh-hoh-hoah


Long have your author been sceptical about the oft meted out council to keep to frigate hulls during one's initial forays into pvp.

Frigate fights tend to be short, sharp and brutal affairs.  Rare is the fight that exceeds even a minute.

Over before you know it.

Worse, blink and you might even miss the lesson to be learned from it...

As far as novice frigate fights go, just about the only redeemable feature is the cost.  Or at least it can be - there are some eye-watering-ly expensive fits on frigates.

If one can temper the impulse to bling out the ship it is entirely possible to buy and fit 100 T1 frigate hulls with T2 and meta modules (fitting issues is a thing!) for less than 1 billion isk.

Still a fair chunk of change, but plenty are the examples on zkill where the loss of a single ship exceed that number.

At least in this way you get 100 chances to learn that lesson.  And practice one needs.  As expounded in the previous missive of this blog, there is no substitute for doing.

Fighting in factionware plexes on the face of it has nothing to it.  I mean, you warp in, and well fight... right?

Riiigggghhht.

The typical fight for your author goes down like this:
1)Warp at 10 to the plex
2)Click gate to warp - might have to spam
3)Remember to overheat repper, guns (always overheat!)
4)Land in the plex and start targeting.
5)Target some more as your fist couple of attempts failed because you had yet to exit warp.
6)Now that the targeting process is running, start your prop mod and get to either
   i)Keep at range
   ii)Approach
   iii)Orbiting
   depending on your fit and what you're guessing your opponents' fit is and his positioning inside the plex.
7)Shoot, web, scram (of course you pre activated your guns, web, scram..?)
8)In between all this you have launched your drones and pressed F right?  Right?
9)Because you landed outside of 10km your web and scram did not engage and you have to activate them again.  Missed this?  Oh my...  kited to death I am.

Frigates tend to be very fragile.  My fits normally has somewhere between 3000 and 5000 EHP.   Typical damage tend to be 150 - 200 dps.  The combination of typical EHP and dps means every millisecond matters.

Your author would like to be able to report that he has the little procedure listed above down pat... Alas he cannot.  He loses more often than he wins.

Great are the number of times a defeat is snatched from the jaws of victory because he is ponderously slow.  Or forget to launch the drones, heat the guns, lose point or web... or ...

Still he lives learns and yearns for those (very) rare occasions where he does pull it all off to perfection.

Finally, because your author has a slight sadistic streak in him he leaves the readers with the gem below - a tune that is stuck in his head every time he warps to a plex.  Here's to hoping you too cannot get rid of it.  All.  Day.  Long.



    "Kung Fu Frigate Fighting"

    Oh-hoh-hoh-hoah    
    Oh-hoh-hoh-hoah
    Oh-hoh-hoh-hoah
    Oh-hoh-hoh-hoah
    Everybody was Kung Fu Frigate Fighting          
    Those kids were fast as lightning
    In fact, it was a little bit frightening
    But they fought with expert timing








Wednesday 4 October 2017

Riding horses

 
Image result for how to ride a horse for beginners
If you were to learn
to ride horses
by reading a book
and I were to learn
to ride horses
by riding horses,
who do you think
will be the better rider?
- author's father in law.


Your author married into a farming family.  Having grown up in the suburbs of the big city this turned out to be another of those humbling and character building experiences that life hands us.

I still recall the first time my then girlfriend took me "home" to the farm.

Prospective father in law extends a strong hard hand, callouses on both sides, grabs my sweaty little palm and proceeds to crush it.  I might be wrong but I could swear I spotted him glancing at her with a raised eyebrow silently asking: "erm... are you sure...?"

Don't get me wrong, they are absolutely fabulous people - salt of the earth people.  But ego to be checked at the door farm gate people - especially for a city slicker like me.

This is the place where my wife can do absolutely everything and I can do nothing.  She out rides me (cause I can't).  She out shoots me (Yes, with real rifles. Fml! Right!?).  Drives cattle like a boss (don't worry honey - I've put the bull that chased you up the tree back in the paddock...).  Slaughter, gut and skin a sheep? Yes. She does that.

Damn, Absence!?  That's rough.  Just one hit after the other, but as entertaining as stories of your incompetence and utter humiliations are, what exactly has this got to do with EVE?

Well dear Reader, nothing.  And everything.

Wife: Honey go fetch the bull.
Me: Look honey, no hands.   
You see for the longest time I approached EVE in the way I approached most other things in life - by RTFM.   This is all well and good, but as in the case of riding horses, no amount of reading Feyd (sadly moved on - picture to the right borrowed from him) et. al, watching eve is easy on youtube or theory crafting will make you a competent pilot.

At some point you have to get to doing.

My personal eureka moment was towards the middle of WWB/Casino war (pick your name).
During the so called Fabian defence.  No official defence was mounted, but members were encouraged to harass the enemy.

Your author could fleet up and push F1.  He could farm NPC's with the best of them.  Gate camp in a fleet a bit.  But on his own in this environment he could do nothing.  He had never learned to fly solo.  In effect, he had never experienced EVE.

This realisation and the resultant disillusionment had a lot to do with my losing my mojo and taking a lengthy break from EVE.  How can a player with my amount of SP, and so many years in game NOT be able to play?

It was already clear back then that I would have to approach things differently if I were to return to the game.
Astute readers will already know that I have joined a small FW corporation called  Schneckt.

Schneckt is a small but serious FW corp with a mix of experienced members and rank noobs.  The killboard would no doubt look more like a failboard to the smug l33t pvpers.  Flying and dying is encouraged.

We have guys that go for absolutely everything - sitting alone in a small plex and in warps 3 war targets?  Go for it.  His T1 frigate vs war target's navy/AF?  Go for it.  T1 frig vs Vexor?  You guessed it - go for it.  Of course these guys' kill boards reflect a large amount of losses.  But, and this is a very big but - it also reflects an astounding amount of unlikely wins.  Wins from fights most people would never have taken.

It is in this environment that your author has finally got to doing.

As can be expected, doing, mostly involves dying (almost through my stack of 15 Tristans).  Though your author is more cautious than some of the guys, he also takes some fights that he should not.  Mostly he loses those, but so far those losses are more than made up for by that single solo win against a Republic Fleet Firetail in his Tristan.

Life is looking up... now all I need is a horse that will fit into a novice plex...